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Entertainment Jun 01, 2026

Camille Henrot’s ‘Don’t’: A Surreal, Intimate Dive into Digital Overwhelm

French artist Camille Henrot unveils “Don’t” at the Perimeter, London, trading her monumental insta…
French artist Camille Henrot presents her latest exhibition “Don’t” at the Perimeter in London, shifting from her previous large‑scale, concept‑driven installations to a pared‑back, intimate investigation of everyday digital overload. The Minimalist Turn: “Don’t” Strips Henrot’s Grand Narratives The show is divided into two bodies of work. The painted series layers screenshots, collaged paper and brushstrokes into frantic digital abstractions, while the accompanying drawings depict mythic beasts and overtly erotic figures. By inserting personal artifacts—a photo of her husband, an X‑ray of her wrist, even a bill for IVF‑related oocyte storage—Henrot turns the exhibition into a visual diary rather than a theoretical treatise. Absence of Big Numbers: What the Lack of Commercial Data Reveals Opening date: 2026‑05‑31 (press review) Venue run: until 25 July 2026 No disclosed ticket‑price or attendance figures, underscoring the exhibition’s focus on personal experience over market metrics. Redefining Post‑Internet Intimacy in Contemporary Art Henrot’s shift mirrors a broader trend in post‑internet practice: moving from hyper‑complex installations toward works that foreground the artist’s private life and digital fatigue. The chaotic blend of analogue and digital elements questions what is “real” in a screen‑saturated world, while the erotic drawings expose the raw, often ignored, physicality behind online personas. Future Directions: Anticipating Henrot’s Next Personal Exploration Given the intimate tone of “Don’t,” future projects may delve deeper into domestic technology, perhaps exploring AI‑mediated relationships or the emotional economics of data storage. Critics will watch to see whether Henrot continues to trade grand gestures for the mundane, reshaping how contemporary art narrates the digital age.
#Camille Henrot #Don’t exhibition #Perimeter London
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Entertainment Jun 01, 2026

007 First Light: A Triumphant James Bond Game Made by Obsessive Fans

007 First Light successfully revitalizes the James Bond video game franchise, offering fans an imme…
The Lead007 First Light successfully revitalizes the James Bond video game franchise after years of absence, offering fans an immersive experience that captures both the action and sophistication of the iconic spy. Developer IO Interactive demonstrates their passion for the Bond universe through meticulous attention to detail and creative gameplay mechanics that honor the franchise's legacy.Gameplay Mechanics and DesignGiven how open-ended Hitman is, it's surprising how well IO has taken to linear storytelling. There are still moments of the "social stealth" that defines the studio's other games, but it's been repurposed for cinematic forward thrust, and blended together with plenty of action. It seems lazy to pigeonhole First Light as Hitman meets Uncharted, but when you see Bond leap on to a cliff edge and scurry along rocky handholds, your mind can't help but go there.You are often playing through moments that would be cutscenes in another game. Sometimes that's as simple as a dramatic approach to a level; driving round a bend to reveal a sprawling Slovakian castle, say. More ambitiously, one whole chapter is given over to a glorified training montage that whips you back and forth between getaway driving, stealth and gunplay, all while charting thawing relations between our fledgling 00 candidates. This is on-rails storytelling done right.Character Development and StorytellingWe join young Bond in his pre-00 days, as a petulant, belligerent rule-breaking trainee. Actor Patrick Gibson begins as a cookie-cutter insubordinate, but warms to the role once he's bouncing off M (herself a green leader looking to make her mark), and an enjoyably urbane Q who drops the frustrated quartermaster routine and introduces Bond to the wonders of vinyl. A scene where he teaches our agent to tie a bow tie is a perfect bit of prequelcraft: arriving at an iconic look through a lovely character touch.In contrast to previous Bond games, First Light understands that action is only a part of the Bond fantasy. He's as much schmoozer as bruiser, and there's plenty of the former here, with socialising setpieces at a chess tournament or swanky product launch. The staging and atmosphere of these rooms is exemplary, but the work mostly boils down to eavesdropping on guests to discover a keycard's location, before shooting its keeper with a toxic dart.Technical Execution and VisualsAs Bond himself is learning the ropes, it sometimes feels as if the developers are feeling their way towards something. Guns are enjoyably punchy, but scripted fights always emphasise explosive theatrics over strategy. Gas tanks erupt, walkways tumble, cranes collapse: you enter fights looking for the red barrel that will trigger a chain of collateral damage. Fail to quell numbers this way and you're quickly overwhelmed.Fist fights are more enjoyable – not because they are any more sophisticated, but because of the commitment of their virtual stuntmen. Bond is a barroom brawler, barging bodies into clattering bookshelves and battering enemies with mugs and keyboards lying around. In the same way that waist-high cover always alerts you to an incoming fight in Gears of War, you learn to eye crockery or wine bottles with suspicion here. If it's not stuck down, you'll be smashing it into a mercenary's face within the next two minutes.Fists and guns are what happen when sneaking goes wrong. On this front, IO finds a punchy take on its classic lurking. A hacking watch introduces some Home Alone hijinks as you lure guards towards misbehaving photocopiers, before electrocuting the device with a laser beam. Gadgets let you run circles around enemies – though you have to accept some silliness as you refuel those toys with batteries stolen from TV remotes, or globs of hand sanitiser. It's hard to picture Daniel Craig scavenging for Carex.Legacy and Future of Bond GamesOn a visit to a Mauritanian market and a luxury hotel getaway, however, there is space to roam, and you're reminded how few developers can tap into that aspirational tourist fantasy. Plenty of games have let us be a gun-toting version of Bond, but this is the first opportunity we've had to be a Bond relaxing beside a glittering infinity pool in Vietnam, or a Bond trying to get one over on a shell game hustler. Games are now much more capable of taking us to specific places than they were in the time of GoldenEye on the N64.It's that full Bond immersion that 007 First Light will ultimately be remembered for, more so than the odd wonky setpiece scene. I have no doubt that this was made by excitable Bond geeks throwing "what if" moments at a whiteboard. What if you got to explore Q Lab watching underlings test malfunctioning prototypes? What if you were tied to a torturer's table and had to talk your way out? What if you found yourself at 15,000ft with no parachute? And what if you had access to John Barry's classic scores and could deploy a staggering needle drop out of nowhere?Very few fans get to play in the sandbox of their obsession like IO has here. As far as Bond video games go, nobody has done it better.
#007 First Light #James Bond #IO Interactive
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Entertainment Jun 01, 2026

Dark of the Moon review – A Supernatural Musical Romance

The article reviews the supernatural musical 'Dark of the Moon', which tells the story of a young w…
The Supernatural Musical Romance The origins of this supernatural musical are in ancient British folklore but it plays out as a teen love story in small-town America. Young, spirited – and human – Barbara Allen (Lauren Jones) falls in love with John the Witch Boy (Glenn Adamson), from a community of Witches and Conjur People. The Plot and Its Roots She is willing to incur the wrath of parents and neighbours in her Appalachian town to be with this mysterious man who has drifted in from the Smoky Mountains and is rumoured to have diabolical powers. He is willing to abjure his immortality to spend the rest of his life with her. Both are rebels, determined to be together despite social censure. The Musical Elements The generation that grew up with Twilight would be forgiven for thinking the setup rather derivative but, in fact, Dark of the Moon got there first. Originally written by Howard Richardson and William Berney as a play, it was first performed in 1942 and then turned into a musical. The themes are all there, from the fierceness of a young love that crosses all social – and mortal – boundaries, to the undertones around the fear of sex and importance of fidelity. The Performances and Production Jones brings an edge of punk with a look not far removed from Kristen Stewart’s while Adamson seems to be channelling emo pop star energy (jeans, plaited hair and eyeliner). It’s all rather weird, but proves its own eternal life through the power and personality of the songs by Lindy Robbins, Dave Bassett and Steve Robson. There are vocally pure performances across the cast, however amped up and cheesy the production as a whole. The Verdict The production is rather too ridiculous to become the tear-jerker it could be but it’s enjoyable nevertheless. At Charing Cross theatre, London, until 8 August.
#Dark of the Moon #Theatre #Musical
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Entertainment Jun 01, 2026

Once Review: Slick Romance Skips Showstoppers and Defies Razzmatazz

Guardian’s review applauds the minimalist revival of the musical ‘Once’ at Pitlochry Festival Theat…
A Subtle, Anti-Musical Triumph in the Scottish Highlands Guardian's latest review praises Once for its stripped-down, 'anti-musical' approach that favors intimacy over spectacle, delivering a slick romance that sidesteps traditional showstoppers. John Tiffany's Minimalist Revival at Pitlochry Festival Theatre Directed by John Tiffany and designed by Bob Crowley, the production returns to its original creative team, featuring actor-musicians who 'muck in without fanfare'. The set of scuffed mirrors and wooden paneling creates a bar-room ambience, while choreography by Steven Hoggett leans on physical-theatre angularity. Box-Office Snapshot and Scheduling Venue: Pitlochry Festival Theatre Run: until 27 June 2026 Original Broadway debut: 2012 West End transfer: 2013 Why 'Once' Challenges Conventional Musical Expectations Music by Glen Hansard and Markéta Irglová is arranged by Martin Lowe, emphasizing rhythmic complexity over bombast. The narrative centers on a Dublin busker (Dylan Wood) and a Czech visitor (Lydia White), offering a low-stakes, emotionally true ending. Absence of typical 'high-kicking' numbers positions the show as an 'autumnal' opening for a summer season. Outlook: Minimalist Musicals Gaining Ground in Regional Theatres With its economical production values and focus on authentic storytelling, Once may inspire other regional venues to program similar 'anti-musicals', expanding the genre beyond Broadway-style extravagance.
#Once #John Tiffany #Pitlochry Festival Theatre
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Film Jun 01, 2026

Backrooms Review: A Disturbing Horror Film Rewrites the Genre

Backrooms, directed by Kane Parsons, is a conceptual horror film that rewrites the genre rulebook w…
The Lead Kane Parsons' feature directing debut, Backrooms, is a horror film that has been making waves in the industry with its unique blend of psychological terror and conceptual storytelling. Based on Parsons' web series and scripted by Will Soodik, the film stars Chiwetel Ejiofor and Renate Reinsve. The Event Details The film revolves around Clark (Chiwetel Ejiofor), a failed architect and alcoholic who manages a vast discount furniture store called Cap'n Clark's Ottoman Empire. Clark's life takes a dark turn when he discovers a supernaturally porous section of wall in the store's basement, leading him to a vast network of 'backrooms' - strange, installation-style areas that show snapshots of different versions of reality. The Data Analysis The film features a blend of genuine constructions and digital fabrication in its production design by Danny Vermette. The cinematography by Jeremy Cox creates an oppressive, crepuscular kind of dead yellowish light, adding to the film's eerie atmosphere. The Impact Analysis Backrooms draws inspiration from various sources, including J-horror, the V/H/S found footage franchise, Dan Erickson's Severance, and Nathan Fielder's The Rehearsal. The film's unique approach to horror has been praised for its originality and ability to progressively raise the stakes towards a thrilling conclusion. The Prediction With its release scheduled for May 28 in Australia and May 29 in the UK and US, Backrooms is expected to make a significant impact on the horror film genre. Fans of psychological terror and conceptual storytelling are eagerly anticipating the film's release, which promises to deliver a fascinating exploration of memories, past traumas, and alternate realities.
#Kane Parsons #Backrooms #Horror Movie
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Entertainment Jun 01, 2026

Recent Translated Fiction Review Roundup

A review roundup of recent translated fiction, including 'Sisters in Yellow' by Mieko Kawakami, 'Al…
Translated Fiction Review Roundup A collection of recent translated fiction has been reviewed, showcasing the diversity and complexity of global literature. The reviews include: 'Sisters in Yellow' by Mieko Kawakami Sisters in Yellow by Mieko Kawakami, translated by Laurel Taylor and Hitomi Yoshio (Picador, £16.99) Kawakami’s latest opens with a bang, as narrator Hana learns that her old friend Kimiko has been charged with abduction. This MacGuffin takes us to their friendship in late-1990s Tokyo, when teen Hana and the older woman open a bar called Lemon: “Yellow attracts money.” But it’s a turbulent ride and soon Hana is in a world of organised crime. “The world is crazy. I feel like I’m living in a manga.” She’s not the only one, and you need an appetite for Kawakami’s style, which prefers to explore rather than explain – people come and go, buildings burn down, cancer is diagnosed, almost at random – but the relentless rush means there’s no time to get bored. At its best – as in a scene where Hana’s unreliable mother wants to borrow 2m yen for investment in lingerie that helps “your spine and organs move back to where they’re supposed to be” – this is a story both absurd and horrifying. 'All Flesh' by Ananda Devi All Flesh by Ananda Devi, translated by Jeffrey Zuckerman (Pushkin, £12.99) “Forgive me for starting this story with bodily, unpalatable origins.” You may as well – it’s all like that. In an unnamed European country, a schoolgirl “born with no urge but to consume” is getting bigger and bigger. “My gut, my ass, my thighs – they were all set on reaching the farthest corners of the world.” She blames her gluttony on the need to silence the voice of her dead twin sister, who was “absorbed into my tissues” in the womb. She hates school, where other kids mock her, as though her own self-disgust weren’t enough. After a blackly comic scene where she gets stuck in her bedroom doorframe like “an uncooperative cork”, she falls in love with the lonely carpenter who arrives to widen the door – but there are more twists to come. This powerful story is deeply physical, but driven by a compelling voice describing the torment of a girl who is “the psychical mirror of our time … immoderation made manifest”. 'The White Desert' by Luis López Carrasco The White Desert by Luis López Carrasco, translated by Rosalind Harvey (Granta, £14.99) This unpredictable book, comprising five linked stories about a Spanish couple, opens with the end of the world and gets weirder from there. A balloon debate about a post-apocalyptic scenario turns nasty when one participant pulls a knife, or thinks he does. A plane crash-lands on an island. “Can [we] go and get our luggage … Lots of people have, you know, soiled themselves.” What links the scenes is a sense of disconnection in our connected world, but the book subverts expectations: when a group of people celebrating New Year’s Eve go missing, it turns out to be a game of hide and seek. Footnotes peppered throughout suggest we’re viewing all this from the future (“Emirates was a well-known passenger airline …”), and discovering what the white desert is turns everything on its head. For readers who like to do their own joining up, and who want a playful, original take on our precarious lives, this is a thought-provoking treat. 'The Home of the Drowned' by Elin Anna Labba The Home of the Drowned by Elin Anna Labba, translated by Elizabeth Clark Wessel (Harvill, £16.99) “You could have waited, you bastards.” In 1942 Lapland, a village occupied by the semi-nomadic Sámi people is flooded by a new hydroelectric plant’s dam. One family watch as their goahti (peat-covered hut) disappears under the water. “It wasn’t the nicest goahti,” says Ánne. “No, but it was mine,” says her sister Rávdná. When Rávdná wants to build a house to replace it, the authorities refuse permission: the Sámi way of life has been rejected but alternatives are not permitted. A local newspaper half-heartedly offers to publicise their case, but “we receive a lot of angry letters if we use any foreign words”. When the government tells local people the new dam “will lift us out of poverty and injustice”, the words reek with irony. This intimate story of infuriating discrimination is, Labba says, based on real events in Sweden.
#The Guardian #Translated Fiction #Book Review
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Tech Jun 01, 2026

‘Like a Billionaire on Acid’: Gareth Edwards Backs Generative AI in Filmmaking

Director Gareth Edwards praised generative AI as a "fucking genius" tool that could surpass CGI, sp…
At Amazon’s AI on the Lot conference in Culver City, Gareth Edwards declared generative AI a revolutionary creative partner, likening it to a "second‑unit director who is a billionaire on acid" and suggesting it could outdo traditional CGI.Edwards Positions AI as the Next‑Gen Camera at AI on the LotSpeaking to an audience of filmmakers, Edwards said the technology is "so clearly a tool that might be up there with the camera" and is most valuable during the "preparatory stages" for iterating story ideas. He emphasized that AI helps discover a film’s direction before production begins, then hands the reins back to human creators.Cost‑Cutting Potential Highlighted by Paul SchraderPaul Schrader reinforced the economic upside, questioning why studios pay extras $180 a day when AI can generate realistic background performers. He argued the real commercial breakthrough will come when AI can portray a protagonist without needing a human analogue, potentially reshaping revenue models.AI’s Disruptive Ripple Through Film ProductionAI is framed as a creative "second‑unit director" capable of rapid iteration.Critics note early AI‑generated images, such as in Steven Soderbergh’s John Lennon: The Last Interview, have been received as "blandly generic and very mediocre".Industry voices see AI as a tool that could replace traditional extras and visual effects pipelines.Uncertain Trajectory: What’s Next for AI‑Driven CinemaEdwards cautioned that predicting AI’s evolution over the next five years is impossible, warning that anyone claiming certainty is "just a liar". The consensus suggests a near‑term surge in experimentation, followed by broader adoption as the technology matures.
#Gareth Edwards #Paul Schrader #Generative AI
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Entertainment Jun 01, 2026

Star City review: Anna Maxwell Martin shines in a gripping space race thriller

The article reviews the TV series 'Star City', a spin-off of 'For All Mankind', exploring an altern…
The Dark Side of the Space Race 'Star City' is a gripping space race thriller that serves as a counterpoint to 'For All Mankind', exploring what if the Russians had been the first to land on the moon. The series, created by Ronald D Moore, Ben Nedivi, and Matt Wolpert, shifts its focus to the USSR, delving into the lives of characters behind the iron curtain. Alternate History and Character Development The show is set in 'Star City', a Soviet equivalent of Cape Canaveral, where the characters celebrate the success of Alexei Leonov walking on the moon. The story follows Lyudmilla, a terrifying colonel in the Great Patriotic War and head of KGB surveillance, played by Anna Maxwell Martin. The series weaves together the daily compromises, doubts, stresses, and accidental indiscretions of characters living under a strict regime. The Impact of a Strict Regime The show masterfully layers the tension and fear of living in a regime where every word must be considered, and every decision is carefully calibrated to minimize risk. The characters' lives are marked by the constant threat of repercussions, making even the smallest actions potentially fatal missteps. A Deep Dive into Human Nature 'Star City' offers space history fans a deep dive into the 'what if?' possibilities surrounding the space race, while also exploring broader themes of human nature. The show examines how people survive intolerable stress, and what they will do to be free, making it a fascinating watch for a broad audience. Conclusion and Availability 'Star City' is now available on Apple TV, offering a unique perspective on the space race and the human experience. With its gripping storyline and exceptional performances, including Anna Maxwell Martin's portrayal of Lyudmilla, this series is a must-watch for fans of historical dramas and space thrillers.
#Star City #For All Mankind #Anna Maxwell Martin
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Entertainment Jun 01, 2026

Tom Hardy Firing Rumors: MobLand Future in Jeopardy

Rumors are swirling that Tom Hardy has been fired from the Paramount+ series MobLand due to clashes…
The Rumors Surrounding Tom Hardy's Departure Rumors are swirling that Tom Hardy has been fired from the Paramount+ series MobLand due to clashes with cast and crew. The news comes after reports of Hardy's difficult behavior on set, including late arrivals and demands for creative control. Hardy's History of Difficult Behavior This isn't the first time Tom Hardy has been accused of being difficult on set. During the filming of Mad Max: Fury Road, there were reports of blowups between Hardy and his co-star Charlize Theron. Similar incidents have been reported during the making of Star Trek: Nemesis, Lawless, and The Revenant. The Impact on MobLand Hardy is currently the center of gravity in MobLand, providing the series with charm and forward momentum. Without him, the show risks drifting off into nothingness. Production insiders claim that Hardy hasn't been fired and that 'things are being worked through creatively.' The Future of MobLand The choices now available to the MobLand producers are limited and painful. Assuming that the show will be recommissioned, MobLand will have to toy with the idea of letting Hardy go and recalibrating without him. However, this would be a difficult task, as Hardy is the show's main attraction.
#Tom Hardy #MobLand #Paramount+
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