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Technology Mar 25, 2026

Sanders and AOC Push for Pause on New AI Datacenter Construction

Progressive lawmakers Bernie Sanders and Alexandria Ocasio-Cortez have introduced a bill to tempora…
Progressive lawmakers Bernie Sanders and Alexandria Ocasio-Cortez have unveiled a bill to place a moratorium on the construction of AI datacenters in the US. The proposed pause aims to ensure the AI boom benefits workers, protects the environment, and does not harm communities.The bill's introduction comes amid growing concerns about the rapid buildout of AI infrastructure and its impact on energy consumption, electricity bills, and the climate crisis. Sanders and Ocasio-Cortez argue that a temporary ban would give the US government time to create strong federal safeguards for AI.“AI and robotics are creating the most sweeping technological revolution in the history of humanity,” Sanders said. “The scale, scope, and speed of that change is unprecedented. Congress is way behind where it should be in understanding the nature of this revolution and its impacts.”The proposal has gained traction, with at least 11 states considering similar policies. Advocacy groups, including Food and Water Watch, have also called for a federal datacenter moratorium, citing concerns about the sector's impacts on electricity bills and the climate crisis.The bill's supporters argue that datacenters' massive energy consumption and water usage have sparked controversy, especially in drought-ridden areas. If current trends continue, datacenters may account for nearly half of all US emissions from the power sector.“We cannot sit back and allow a handful of billionaire Big Tech oligarchs to make decisions that will reshape our economy, our democracy and the future of humanity,” Sanders said. “We need serious public debate and democratic oversight over this enormously consequential issue. The time for action is now.”
#datacenters #sanders #new
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Politics Mar 25, 2026

Iranian People's Resolve for Freedom Remains Unbroken Amid War and Oppression

The Iranian people continue to fight for freedom and democracy despite facing severe oppression fro…
The Iranian people's determination for freedom and democracy remains unshaken, even in the face of extreme hardship and oppression. Thousands have died and many more are suffering under the current regime, which continues to patrol streets with guns, beating and arresting citizens. In recent times, the situation has worsened with the outbreak of the US-Israeli war, which has restricted internet access, led to the appearance of checkpoints, and filled Tehran's prisons to capacity. Despite these challenges, the Iranian people's fight for freedom persists. Azar Nafisi, an Iranian-American writer, reflects on her experiences and the resilience of the Iranian people. She recalls the 1979 revolution and the mandatory veil imposed by Ayatollah Khomeini, which led to thousands of women protesting in the streets, chanting 'Freedom is neither eastern nor western. Freedom is universal.' Nafisi emphasizes the importance of cultural heritage in preserving Iranian identity and humanity. Truck drivers across Iran display bumper stickers with poems by Hafez, Saadi, or Ferdowsi, demonstrating the enduring power of literature and art. The writer also remembers her former students in Tehran, particularly Razieh, a young Muslim girl who was imprisoned and executed for her love of literature and independence. Razieh's story serves as a powerful reminder of the sacrifices made in the fight for freedom. Nafisi concludes that even in the midst of war and oppression, there can be hope. The Iranian people's struggle for freedom is a universal fight that can benefit people worldwide, from the UK to Sudan. The preservation of freedom and democracy requires constant vigilance and a willingness to challenge oppression.
#Azar Nafisi #Iran #Iranian protest movement
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World Economy Mar 24, 2026

Earth's Energy Imbalance Hits Record High: Understanding the Growing Threat of Zettajoules

The World Meteorological Organization (WMO) warns of a growing energy imbalance on Earth, with the …
The concept of joules, named after Victorian-era physicist James Prescott Joule, has evolved significantly over time. From a simple unit to describe the effort required to pick an apple off the floor, it has grown to encompass larger units such as kilojoules, megajoules, gigajoules, terajoules, petajoules, exajoules, and now zettajoules. However, humanity's increasing energy consumption and its impact on the planet's energy balance have far outpaced our understanding and management of these growing energy levels.
#energy #imbalance #more
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News Mar 23, 2026

UN Revises Kabul Rehab Strike Death Toll as Pakistan Denies Civilian Targeting

The United Nations has recorded 143 deaths in an air strike on a drug rehabilitation centre in Kabu…
The United Nations has recorded 143 deaths in an air strike on a drug rehabilitation centre in Kabul, significantly lower than the figure offered by Afghanistan's Taliban government.The attack on Kabul's Omar Addiction Treatment Hospital on Monday night has sharpened a bitter dispute between Pakistan and Afghanistan, with the Taliban putting the casualties at more than 400 people killed and about 265 wounded.The UN Assistance Mission in Afghanistan provided its figure to the Reuters news agency on Wednesday. The gap between the two counts underscores the difficulty of verifying casualty figures in the conflict as competing claims frequently come from Kabul and Islamabad.Afghanistan's Taliban administration has blamed Pakistan for the attack on the drug rehabilitation centre, a 2,000-bed facility, and Pakistan has denied carrying out the strike. Hamdullah Fitrat, a deputy spokesman for the Taliban administration, said the strike hit the hospital, destroying large sections of the building and triggering fires that rescue teams worked through the night to contain.Afghan government spokesperson Zabihullah Mujahid accused Pakistan of deliberately hitting civilian infrastructure and called the assault a “crime against humanity”. Mujahid said those killed and wounded were patients undergoing addiction treatment at the time of the strike.Pakistan's information minister, Attaullah Tarar, denied the allegation, insisting his country “only targeted terrorist infrastructure and military locations”. The strike is the latest in a widening confrontation between the two neighbours, who have engaged in repeated cross-border clashes.At the heart of the dispute is a long-running Pakistani accusation that the Taliban government shelters the Pakistan Taliban, known as Tehrik-i-Taliban Pakistan, as well as outlawed Baloch separatist groups responsible for attacks on Pakistani soil. Kabul has consistently denied providing sanctuary to the groups.
#afghanistan #pakistan #kabul
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Video Mar 23, 2026

Ghana Leads Push to Classify Slave Trade as Crime Against Humanity

Ghana is spearheading an effort to have the slave trade declared a crime against humanity, a move t…
Ghana has taken a significant step towards redefining the legacy of the slave trade by pushing for it to be declared a crime against humanity. This move is part of a broader effort to acknowledge the profound impact of slavery on modern society and to ensure that such atrocities are never repeated. The initiative, led by Ghana, aims to bring international attention to the historical injustices of the slave trade, which disproportionately affected African nations. By seeking to classify the slave trade as a crime against humanity, Ghana hopes to set a precedent for holding perpetrators accountable and providing reparations to victims and their descendants. This development could have far-reaching consequences for international law and human rights. If successful, it could pave the way for further acknowledgments of historical wrongdoings and encourage a more nuanced understanding of the ongoing impacts of colonialism and slavery.
#ghana #pushes #slave
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Commentisfree Mar 23, 2026

The Video Game War: How Trump's Administration Is Framing the Conflict in Iran

The article discusses how the Trump administration is portraying the war in Iran as a video game, u…
The US conflict in Iran, with its wide-reaching consequences for the Middle East and global economy, is being portrayed by the Trump administration in a strikingly detached and simplistic manner. The war is being likened to a video game, a spectator sport, and a social media event, complete with memes and AI-generated content.A week into the conflict, the White House uploaded a series of social media clips featuring montages of popular movies like Top Gun, Braveheart, and Breaking Bad, with captions like 'Justice the American way.' Another clip, titled Touchdown, showed NFL players tackling each other, culminating in an explosion labeled 'unclassified.' Even SpongeBob SquarePants made an appearance, asking, 'Wanna see me do it again?' followed by an explosion.A senior White House official described their approach as 'grinding away on banger memes, dude,' highlighting an 'entertainment factor' in their strategy. This approach reflects Donald Trump's and his MAGA base's tendency to view politics as a competition, where scoring, winning, and humiliating the opponent are paramount. The conflict is thus framed not in terms of death, destruction, or economic fallout but as a game of scoring points.The use of AI in the conflict has been unprecedented, with Adm Brad Cooper, Centcom commander for Operation Epic Fury, noting that AI played a crucial role in the over 5,500 strikes on Iran. AI tools can accelerate processes that used to take hours or days into mere seconds, streamlining the 'kill chain' and reducing human involvement in target selection.This detachment is further exacerbated by the remote nature of the conflict and the current information ecosystem, where events are flattened into social media feeds, making it difficult to discern reality from fiction. The glut of information, including fake footage and AI-generated content, has dulled our sensitivity to the true stakes of the conflict.The article concludes with a call to retain empathy and humanity in the face of political leaders who benefit from dehumanizing conflict and platform owners who profit from it. The challenge is to understand the human cost of the war and exercise pressure on those responsible for the suffering.
#war #not #trump
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Entertainment Mar 20, 2026

Resident Evil's 30-Year Reign: How Capcom's Horror Franchise Continues to Dominate Gaming

Resident Evil celebrates its 30th anniversary as a gaming phenomenon that has sold over 180 million…
When Resident Evil emerged in the mid-1990s, it stood in stark contrast to the prevailing gaming landscape. The PlayStation and Saturn consoles were dominated by bright, arcade-style games like Daytona and Tekken, while Japanese publisher Capcom was primarily known for Street Fighter and Mega Man sequels. Scary games were rare at the time and mostly confined to the PC, making Capcom's horror title Biohazard (the Japanese name for the series) a radical departure that caught the attention of games journalists.Three decades later, the series has not only survived but flourished, becoming one of gaming's most successful franchises. Resident Evil has sold more than 180 million copies worldwide, with 11 core titles, numerous spinoffs and remakes, plus extensive film, television, and anime tie-ins. Its characters and monsters have become cultural icons, with its design tropes now embedded in gaming practice.The origins of Resident Evil can be traced back to 1989's Sweet Home, a Capcom role-playing game for the Famicom (Japanese NES). The game featured a group of filmmakers searching a haunted mansion for valuable artifacts, and while it was a modest domestic success, it never received an international release. However, senior producer Tokuro Fujiwara couldn't let go of his vision for horror as a distinct game genre."We have Tokuro Fujiwara to thank for the existence of Resident Evil," says Alex Aniel, author of acclaimed Resident Evil history book Itchy, Tasty. "He directed Sweet Home having believed that horror could become its own game genre, but wasn't satisfied with its rudimentary portrayal. He wanted to give horror another try once the technology was there to allow it – that opportunity finally arrived with the release of the original PlayStation."In 1993, young producer Shinji Mikami was brought in to oversee a horror game project inspired by Sweet Home. He expanded the haunted mansion concept, drawing influence from George A Romero's Dead trilogy and Alone in the Dark, creating a world haunted not by ghouls but by zombies, mutants, and monsters. The heroes were an experienced SWAT team investigating disappearances at a rural mansion owned by the sinister scientific organization: Umbrella Corp.The original vision for full real-time 3D visuals proved too ambitious for PlayStation hardware, leading Mikami and programmer Yasuhiro Anpo to develop a compromise: 3D characters combined with prerendered 2D backgrounds viewed from fixed camera angles. This restricted, expressionistic style emphasized the intense claustrophobia of the environment, with information always kept from the player by blind corners and shadowy doorways.This combination of tension, omission, and restriction is fundamental to Resident Evil's success as a horror franchise. Even as the camera evolved to over-the-shoulder views and first-person perspectives, characters remained vulnerable. Ammo, save points, and health items are jealously rationed, with extremely restricted inventories. This approach makes Resident Evil operate more like classic horror literature than a typical power fantasy video game.The series has also expertly referenced horror conventions while paying homage to its inspirations. "Kamiya's biggest source of inspiration came from Alien and especially its sequel, Aliens," says Aniel of Hideki Kamiya, who directed Resident Evil 2 and Resident Evil Zero. "For example, in Resident Evil 2, humans infected with the G-virus grow a parasite that eventually ruptures their host and emerges from within, growing into deadly creatures."Resident Evil has also demonstrated remarkable versatility in exploring different horror genres – gothic horror in its mansions and monstrous enemies, sci-fi horror in its biological experiments, and folk horror in its sinister villages and religious cults. This comprehensive approach allows it to mirror societal fears, a point underscored by the COVID-19 pandemic."The Covid pandemic reminded us just how real our fear of viruses should be," says Bernard Perron, professor of cinema and video games at the University of Montreal. "In that sense, the fear of a corrupt corporation like Umbrella, along with mad scientists who do not necessarily have humanity's best interests at heart, continues to resonate. These anxieties remain deeply embedded in our posthumanist societies."Throughout its evolution, Resident Evil has maintained a balance between familiarity and innovation. Characters like Jill Valentine, Claire Redfield, and Leon Kennedy provide continuity – relatable but cool figures who spout wry jokes like Hollywood heroes. Meanwhile, charismatic antagonists such as Albert Wesker, Lord Osmund Saddler, and Lady Dimitrescu ensure consistent engagement.The series also excels in pacing and structure, carefully delineating between exploration, puzzle-solving, and combat sections. Locations are filled with beautiful details – lavish furniture, eerie oil paintings, ornate gardens – making exploration pleasurable. After intense battles, players can retreat to safe spaces like Save Rooms, creating a rhythm that prevents fatigue."The series offers deep and entertaining gameplay experiences, but with a very low barrier to entry, even for newcomers," says Aniel. "The Resident Evil games are more accessible than ever: since they are often on sale, they are affordable even for customers in emerging global markets, available on every major game platform."Ultimately, Resident Evil's longevity stems from its ability to create uncertainty while maintaining familiarity. "You know what you will get, but you also don't know," the article concludes. "Around every corner there could be a shock or there could be nothing – it's the uncertainty that gets you. It allows us to write in our own fears and anxieties, or to discover new ones we hadn't considered or acknowledged. Like all great horror fiction, Resident Evil has survived because it looks us right in the eye and says, I know what scares you. Come and see."
#Resident Evil #Capcom #RE Engine
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